GetCylinderMesh

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Source

/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp

Syntax

void GetCylinderMesh
(
    const FMatrix & CylToWorld,
    const FVector & Base,
    const FVector & XAxis,
    const FVector & YAxis,
    const FVector & ZAxis,
    float Radius,
    float HalfHeight,
    uint32 Sides,
    const FMaterialRenderProxy * MaterialInstance,
    uint8 DepthPriority,
    int32 ViewIndex,
    FMeshElementCollector & Collector
)

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