Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp |
void GetOrientedHalfSphereMesh
(
const FVector & Center,
const FRotator & Orientation,
const FVector & Radii,
int32 NumSides,
int32 NumRings,
float StartAngle,
float EndAngle,
const FMaterialRenderProxy * MaterialRenderProxy,
uint8 DepthPriority,
bool bDisableBackfaceCulling,
int32 ViewIndex,
FMeshElementCollector & Collector,
bool bUseSelectionOutline,
HHitProxy * HitProxy
)