Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
Include |
#include "ShaderCompiler.h" |
Source |
/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp |
void GetOutdatedShaderTypes
(
TArray< const FShaderType * > & OutdatedShaderTypes,
TArray< const FShaderPipelineType * > & OutdatedShaderPipelineTypes,
TArray< const FVertexFactoryType * > & OutdatedFactoryTypes
)