Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp |
FLinearColor GetSelectionColor
(
const FLinearColor & BaseColor,
bool bSelected,
bool bHovered,
bool bUseOverlayIntensity
)
Given a base color and a selection state, returns a color which accounts for the selection state.
The color to draw the object with, accounting for the selection state
Parameter |
Description |
---|---|
BaseColor |
The base color of the object. |
bSelected |
The selection state of the object. |
bHovered |
True if the object has hover focus |
bUseOverlayIntensity |
True if the selection color should be modified by the selection intensity |