Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/EngineUtils.h |
Include |
#include "EngineUtils.h" |
Source |
/Engine/Source/Runtime/Engine/Private/EngineUtils.cpp |
TArray< FSubLevelStatus > GetSubLevelsStatus
(
UWorld * InWorld
)
Gathers SubLevels status from a provided world
sublevels status (streaming state, LOD index, where player is)
Parameter |
Description |
---|---|
InWorld |
World to gather sublevels stats from |