| IPIEPreviewDeviceModule::OnWindowReady()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/IPIEPreviewDeviceModule.h |
Include |
#include "IPIEPreviewDeviceModule.h" |
virtual void OnWindowReady
(
TSharedRef< SWindow > Window
)
Should be called after the window is created and registered and before scene rendering begins