IRenderAssetStreamingManager::GetRequiredPoolSize

Estimated memory in bytes the streamer would use if there was no limit

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ContentStreaming.h

Include

#include "ContentStreaming.h"

Syntax

int64 GetRequiredPoolSize() const

Remarks

Estimated memory in bytes the streamer would use if there was no limit

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