ISceneViewExtension::SetupViewPoint

Called when creating the viewpoint, before culling, in case an external tracking device needs to modify the base location of the view

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneViewExtension.h

Include

#include "SceneViewExtension.h"

Syntax

virtual void SetupViewPoint
(
    APlayerController * Player,
    FMinimalViewInfo & InViewInfo
)

Remarks

Called when creating the viewpoint, before culling, in case an external tracking device needs to modify the base location of the view

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