FShapeWrapper

The pointer to the shape of a stereo layer is wrapped in this simple class that clones and destroys the shape.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/IStereoLayers.h

Include

#include "IStereoLayers.h"

Syntax

struct FShapeWrapper

Remarks

The pointer to the shape of a stereo layer is wrapped in this simple class that clones and destroys the shape. This is to avoid having to implement non-default copy and assignment operations for the entire FLayerDesc struct.

Variables

Name Description

Public variable

TUniquePtr< ISt...

 

Wrapped

Constructors

Name Description

Public function

FShapeWrapper

(
    IStereoLayerShape* InWrapped
)

Public function

FShapeWrapper

(
    const FShapeWrapper& In
)

Public function

FShapeWrapper

(
    FShapeWrapper&& In
)

Functions

Name Description

Public function Const

bool

 

IsValid()

Operators

Name Description

Public function

FShapeWrappe...

 

operator=

(
    IStereoLayerShape* InWrapped
)

Public function

FShapeWrappe...

 

operator=

(
    const FShapeWrapper& In
)

Public function

FShapeWrappe...

 

operator=

(
    FShapeWrapper&& In
)

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