| IStereoRendering::CalculateStereoViewOffset()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/StereoRendering.h |
Include |
#include "StereoRendering.h" |
void CalculateStereoViewOffset
(
const enum EStereoscopicPass StereoPassType,
FRotator & ViewRotation,
const float WorldToMeters,
FVector & ViewLocation
)
Calculates the offset for the camera position, given the specified position, rotation, and world scale