IStereoRendering::DeviceIsAPrimaryView

Return true if primary view

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StereoRendering.h

Include

#include "StereoRendering.h"

Source

/Engine/Source/Runtime/Engine/Private/StereoRendering.cpp

Syntax

virtual bool DeviceIsAPrimaryView
(
    const FSceneView & View
)

Remarks

Return true if primary view

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