Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/StereoRendering.h |
Include |
#include "StereoRendering.h" |
Source |
/Engine/Source/Runtime/Engine/Private/StereoRendering.cpp |
virtual bool DeviceIsStereoEyeView
(
const FSceneView & View
)
Return true if this is a stereoscopic view