IStereoRendering::GetStereoProjectionMatrix

Gets a projection matrix for the device, given the specified eye setup

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StereoRendering.h

Include

#include "StereoRendering.h"

Syntax

FMatrix GetStereoProjectionMatrix
(
    const enum EStereoscopicPass StereoPassType
) const

Remarks

Gets a projection matrix for the device, given the specified eye setup

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