IStereoRendering::IsASecondaryView

Static helper. Passes request to the current stereo device

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StereoRendering.h

Include

#include "StereoRendering.h"

Source

/Engine/Source/Runtime/Engine/Private/StereoRendering.cpp

Syntax

static bool IsASecondaryView
(
    const FSceneView & View
)

Remarks

Static helper. Passes request to the current stereo device

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss