| FNetworkPredictionData_Server
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Interfaces/NetworkPredictionInterface.h |
Include |
#include "Interfaces/NetworkPredictionInterface.h" |
class FNetworkPredictionData_Server
Network data representation on the server.
Name | Description | ||
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uint8: 1 |
bForcedUpdateDurationExceeded |
Set to true while bTriggeringForcedUpdates is true and after update duration has been exceeded (when server will stop forcing updates). |
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uint8: 1 |
bLastRequestNeedsForcedUpdates |
Set to true if last received move request is bad and needs correction |
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uint8: 1 |
bTriggeringForcedUpdates |
Set to true while requirements for ForcePositionUpdate interval are met, and set back to false after updates are received again. |
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float |
ServerTimeBeginningForcedUpdates |
Initial ServerTimeStamp that triggered a ForcedPositionUpdate series. |
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float |
ServerTimeLastForcedUpdate |
ServerTimeStamp last time we called ForcePositionUpdate. |
|
float |
ServerTimeStamp |
Server clock time when last server move was received or movement was forced to be processed |
Name | Description | |
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FNetworkPredictionData_Server() |
Name | Description | |
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~FNetworkPredictionData_Server() |
Name | Description | ||
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ResetForcedUpdateState() |