| INetworkPredictionInterface::ForcePositionUpdate()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Interfaces/NetworkPredictionInterface.h |
Include |
#include "Interfaces/NetworkPredictionInterface.h" |
virtual bool ForcePositionUpdate
(
float DeltaTime
)
(Server) Trigger a position update on clients, if the server hasn't heard from them in a while.
Whether movement is performed.