Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
Include |
#include "Kismet/GameplayStatics.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
Determines if any audio listeners are within range of the specified location
Parameter |
Description |
---|---|
Location |
The location to potentially play a sound at |
MaximumRange |
The maximum distance away from Location that a listener can be @note This will always return false if there is no audio device, or the audio device is disabled. |