UGameplayStatics::ClearSoundMixClassOverride

Clears any existing override of the Sound Class Adjuster in the given Sound Mix

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h

Include

#include "Kismet/GameplayStatics.h"

Source

/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp

Syntax

static void ClearSoundMixClassOverride
(
    const UObject * WorldContextObject,
    class USoundMix * InSoundMixModifier,
    class USoundClass * InSoundClass,
    float FadeOutTime
)

Remarks

Clears any existing override of the Sound Class Adjuster in the given Sound Mix

Parameters

Parameter

Description

InSoundMixModifier

The sound mix to modify.

InSoundClass

The sound class in the sound mix to clear overrides from.

FadeOutTime

The interpolation time to use to go from the current sound class adjuster override values to the non-override values.

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