Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
Include |
#include "Kismet/GameplayStatics.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
static void ClearSoundMixClassOverride
(
const UObject * WorldContextObject,
class USoundMix * InSoundMixModifier,
class USoundClass * InSoundClass,
float FadeOutTime
)
Clears any existing override of the Sound Class Adjuster in the given Sound Mix
Parameter |
Description |
---|---|
InSoundMixModifier |
The sound mix to modify. |
InSoundClass |
The sound class in the sound mix to clear overrides from. |
FadeOutTime |
The interpolation time to use to go from the current sound class adjuster override values to the non-override values. |