UGameplayStatics::GetAllActorsWithTag

Find all Actors in the world with the specified tag.

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h

Include

#include "Kismet/GameplayStatics.h"

Source

/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp

Syntax

static void GetAllActorsWithTag
(
    const UObject * WorldContextObject,
    FName Tag,
    TArray< AActor * > & OutActors
)

Remarks

Find all Actors in the world with the specified tag. This is a slow operation, use with caution e.g. do not use every frame.

Parameters

Parameter

Description

Tag

Tag to find. Must be specified or result array will be empty.

OutActors

Output array of Actors of the specified tag.

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