Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
Include |
#include "Kismet/GameplayStatics.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
Finds and returns the position of the closest listener to the specified location
true if we've successfully found a listener within MaximumRange of Location, otherwise false. @note This will always return false if there is no audio device, or the audio device is disabled.
Parameter |
Description |
---|---|
Location |
The location from which we'd like to find the closest listener, in world space. |
MaximumRange |
The maximum distance away from Location that a listener can be. |
bAllowAttenuationOverride |
True for the adjusted listener position (if attenuation override is set), false for the raw listener position (for panning) |
ListenerPosition |
[Out] The position of the closest listener in world space, if found. |