UGameplayStatics::HasOption

Returns whether a key exists in an options string.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h

Include

#include "Kismet/GameplayStatics.h"

Source

/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp

Syntax

static bool HasOption
(
    FString Options,
    const FString & InKey
)

Remarks

Returns whether a key exists in an options string.

Returns

Whether Key was found in Options.

Parameters

Parameter

Description

Options

The string containing the options.

Key

The key to determine if it exists in Options.

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