Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
Include |
#include "Kismet/GameplayStatics.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
static void RemovePlayer
(
APlayerController * Player,
bool bDestroyPawn
)
Removes a player from this game.
Parameter |
Description |
---|---|
Player |
The player controller of the player to be removed |
bDestroyPawn |
Whether the controlled pawn should be deleted as well |