Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
Include |
#include "Kismet/GameplayStatics.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
Save the contents of the SaveGameObject to a platform-specific save slot/file. @note This will write out all non-transient properties, the SaveGame property flag is not checked
Whether we successfully saved this information
Parameter |
Description |
---|---|
SaveGameObject |
Object that contains data about the save game that we want to write out |
SlotName |
Name of save game slot to save to. |
UserIndex |
For some platforms, master user index to identify the user doing the saving. |