Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
Include |
#include "Kismet/GameplayStatics.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
Sets a global pitch modulation scalar that will apply to all non-UI sounds
Fire and Forget. Not Replicated.
Parameter |
Description |
---|---|
PitchModulation |
A pitch modulation value to globally set. |
TimeSec |
A time value to linearly interpolate the global modulation pitch over from it's current value. |