| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/KismetArrayLibrary.h |
Include |
#include "Kismet/KismetArrayLibrary.h" |
class UKismetArrayLibrary : public UBlueprintFunctionLibrary
Name | Description | |
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UKismetArrayLibrary ( |
Name | Description | ||
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Array_Add |
Add item to array |
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Array_AddUnique |
Add item to array (unique) |
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Array_Append |
Append an array to another array |
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Array_Clear |
Clear an array, removes all content |
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Array_Contains |
Returns true if the array contains the given item |
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Array_Find |
Finds the index of the first instance of the item within the array |
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Array_Get |
Given an array and an index, returns a copy of the item found at that index |
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Array_Identical |
Checks if two arrays are memberwise identical |
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Array_Insert |
Insert item at the given index into the array. |
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Array_IsValidIndex |
Tests if IndexToTest is valid, i.e. greater than or equal to zero, and less than the number of elements in TargetArray. |
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Array_LastIndex |
Get the last valid index into an array |
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Array_Length |
Get the number of items in an array |
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Array_Random |
Gets a random item from specified array |
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Array_RandomFromStream ( |
Gets a random item from specified array (using random stream) |
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Array_Remove |
Remove item at the given index from the array. |
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Array_RemoveItem |
Remove all instances of item from array. |
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Array_Resize |
Resize Array to specified size. |
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Array_Reverse |
Reverse the elements of an array |
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Array_Set |
Given an array and an index, assigns the item to that array element |
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Array_Shuffle |
Shuffle (randomize) the elements of an array |
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Array_Swap |
Swaps the elements at the specified positions in the specified array If the specified positions are equal, invoking this method leaves the array unchanged |
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FilterArray |
Filter an array based on a Class derived from Actor. |
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GenericArray_Add ( |
Native functions that will be called by the below custom thunk layers, which read off the property address, and call the appropriate native handler. |
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GenericArray_AddUnique ( |
Native functions that will be called by the below custom thunk layers, which read off the property address, and call the appropriate native handler. |
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GenericArray_Append ( |
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GenericArray_Clear ( |
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GenericArray_Find ( |
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GenericArray_Get ( |
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GenericArray_Identical ( |
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GenericArray_Insert ( |
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GenericArray_IsValidIndex ( |
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GenericArray_LastIndex ( |
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GenericArray_Length ( |
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GenericArray_Random ( |
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GenericArray_RandomFromStream ( |
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GenericArray_Remove ( |
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GenericArray_RemoveItem ( |
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GenericArray_Resize ( |
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GenericArray_Reverse ( |
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GenericArray_Set ( |
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GenericArray_SetArrayPropertyByName |
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GenericArray_Shuffle ( |
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GenericArray_Swap ( |
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GetLastIndex ( |
Helper function to get the last valid index of the array for error reporting, or 0 if the array is empty. |
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SetArrayPropertyByName |
Not exposed to users. Supports setting an array property on an object by name. |