UKismetInputLibrary::Key_IsAnalog

Returns true if the key is an analog axis

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetInputLibrary.h

Include

#include "Kismet/KismetInputLibrary.h"

Source

/Engine/Source/Runtime/Engine/Private/KismetInputLibrary.cpp

Syntax

static bool Key_IsAnalog
(
    const FKey & Key
)

Remarks

Returns true if the key is an analog axis

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss