UKismetMathLibrary::BreakVector4

Breaks a 4D vector apart into X, Y, Z, W.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h

Include

#include "Kismet/KismetMathLibrary.h"

Source

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl

Syntax

static void BreakVector4
(
    const FVector4 & InVec,
    float & X,
    float & Y,
    float & Z,
    float & W
)

Remarks

Breaks a 4D vector apart into X, Y, Z, W.

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