UKismetMathLibrary::ComposeRotators

Combine 2 rotations to give you the resulting rotation of first applying A, then B.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h

Include

#include "Kismet/KismetMathLibrary.h"

Source

/Engine/Source/Runtime/Engine/Private/KismetMathLibrary.cpp

Syntax

static FRotator ComposeRotators
(
    FRotator A,
    FRotator B
)

Remarks

Combine 2 rotations to give you the resulting rotation of first applying A, then B.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss