UKismetMathLibrary::Conv_LinearColorToColor

Quantizes the linear color and returns the result as a [FColor](API\Runtime\Core\Math\FColor) with optional sRGB conversion and quality as goal.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h

Include

#include "Kismet/KismetMathLibrary.h"

Source

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl

Syntax

static FColor Conv_LinearColorToColor
(
    FLinearColor InLinearColor,
    bool InUseSRGB
)

Remarks

Quantizes the linear color and returns the result as a FColor with optional sRGB conversion and quality as goal.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss