Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include |
#include "Kismet/KismetMathLibrary.h" |
Source |
/Engine/Source/Runtime/Engine/Private/KismetMathLibrary.cpp |
static bool NearlyEqual_TransformTransform
(
const FTransform & A,
const FTransform & B,
float LocationTolerance,
float RotationTolerance,
float Scale3DTolerance
)
Returns true if transform A is nearly equal to B
Parameter |
Description |
---|---|
LocationTolerance |
How close position of transforms need to be to be considered equal |
RotationTolerance |
How close rotations of transforms need to be to be considered equal |
Scale3DTolerance |
How close scale of transforms need to be to be considered equal |