UKismetMathLibrary::Vector4_IsNormal3

Determines if vector is normalized / unit (length 1). The W element is ignored.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h

Include

#include "Kismet/KismetMathLibrary.h"

Source

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl

Syntax

static bool Vector4_IsNormal3
(
    const FVector4 & A
)

Remarks

Determines if vector is normalized / unit (length 1). The W element is ignored.

Returns

true if normalized, false otherwise.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss