Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
Include |
#include "Kismet/KismetSystemLibrary.h" |
Source |
/Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
static void DrawDebugFloatHistoryLocation
(
const UObject * WorldContextObject,
const FDebugFloatHistory & FloatHistory,
FVector DrawLocation,
FVector2D DrawSize,
FLinearColor DrawColor,
float Duration
)
Draws a 2D Histogram of size 'DrawSize' based FDebugFloatHistory struct, using DrawLocation for the location in the world, rotation will face camera of first player.