Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
Include |
#include "Kismet/KismetSystemLibrary.h" |
Source |
/Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
static bool IsLoggedIn
(
const APlayerController * SpecificPlayer
)
Returns whether the player is logged in to the currently active online subsystem.
Parameter |
Description |
---|---|
Player |
Specific player's login status to get. May not be supported on all platforms. If null, defaults to the player with ControllerId 0. |