| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceActor.h |
Include |
#include "Materials/MaterialInstanceActor.h" |
class AMaterialInstanceActor : public AActor
Name | Description | ||
---|---|---|---|
|
TargetActors |
Pointer to actors that we want to control paramters of using Matinee. |
Name | Description | |
---|---|---|
|
AMaterialInstanceActor ( |
Name | Description | ||
---|---|---|---|
|
UBillboardCo... |
GetSpriteComponent() |
Returns SpriteComponent subobject |
Name | Description | ||
---|---|---|---|
|
PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
|
|
PostLoad() |
Do any object-specific cleanup required immediately after loading an object. |