EDepthOfFieldFunctionValue

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionDepthOfFieldFunction.h

Include

#include "Materials/MaterialExpressionDepthOfFieldFunction.h"

Syntax

enum EDepthOfFieldFunctionValue
{
    TDOF_NearAndFarMask,
    TDOF_NearMask,
    TDOF_FarMask,
    TDOF_CircleOfConfusionRadius,
    TDOF_MAX,
}

Values

Name

Description

TDOF_NearAndFarMask

0:in Focus .. 1:Near or Far.

TDOF_NearMask

0:in Focus or Far .. 1:Near.

TDOF_FarMask

0:in Focus or Near .. 1:Far.

TDOF_CircleOfConfusionRadius

In pixels, only works for CircleDOF, use Abs for the actual radius as the sign of the value indicates near out of focus, positive indicates far out of focus

TDOF_MAX

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss