Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionRuntimeVirtualTextureSample.h |
Include |
#include "Materials/MaterialExpressionRuntimeVirtualTextureSample.h" |
enum ERuntimeVirtualTextureMipValueMode
{
RVTMVM_None,
RVTMVM_MipLevel,
RVTMVM_MipBias,
RVTMVM_MAX,
}
Name |
Description |
---|---|
RVTMVM_None |
Use hardware computed sample's mip level with automatic anisotropic filtering support. |
RVTMVM_MipLevel |
Explicitly compute the sample's mip level. Disables anisotropic filtering. |
RVTMVM_MipBias |
Bias the hardware computed sample's mip level. Disables anisotropic filtering. |
RVTMVM_MAX |
Defines how MipValue is used. Internally we will convert to ETextureMipValueMode which is used by internal APIs. ETextureMipValueMode has more options then are valid for runtime virtual texture.