FMaterialTextureInfo::IsValid

Return whether the data is valid to be used

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInterface.h

Include

#include "Materials/MaterialInterface.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialInterface.cpp

Syntax

bool IsValid
(
    bool bCheckTextureIndex
) const

Remarks

Return whether the data is valid to be used

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