UMaterialExpressionRuntimeVirtualTextureSampleParameter::SetEditableName

Sets the current 'name' of the node (typically a parameter name) Only valid to call on a node that previously returned [CanRenameNode()](API\Runtime\Engine\Materials\UMaterialExpress-\CanRenameNode) = true.

Windows
MacOS
Linux

Override Hierarchy

UMaterialExpression::SetEditableName()

UMaterialExpressionRuntimeVirtualTextureSampleParameter::SetEditableName()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionRuntimeVirtualTextureSampleParameter.h

Include

#include "Materials/MaterialExpressionRuntimeVirtualTextureSampleParameter.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialExpressions.cpp

Syntax

virtual void SetEditableName
(
    const FString & NewName
)

Remarks

Sets the current 'name' of the node (typically a parameter name) Only valid to call on a node that previously returned CanRenameNode() = true.

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