UMaterialExpressionGIReplace

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionGIReplace.h

Include

#include "Materials/MaterialExpressionGIReplace.h"

Syntax

class UMaterialExpressionGIReplace : public UMaterialExpression

Variables

Name Description

Public variable

FExpressionInpu...

 

Default

Used for direct lighting computations e.g. real-time shaders

Public variable

FExpressionInpu...

 

DynamicIndirect

Used for dynamic indirect lighting e.g. Light Propagation Volumes

Public variable

FExpressionInpu...

 

StaticIndirect

Used for baked indirect lighting e.g. Lightmass

Constructors

Name Description

Public function

UMaterialExpressionGIReplace

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UMaterialExpression

Name Description

Public function Virtual

int32

 

Compile

(
    FMaterialCompiler* Compiler,
    int32 OutputIndex
)

Create the new shader code chunk needed for the Abs expression

Public function Virtual Const

void

 

GetCaption

(
    TArray< FString >& OutCaptions
)

Returns the text to display on the material expression (in the material editor).

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