UMaterialExpressionHairColor

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionHairColor.h

Include

#include "Materials/MaterialExpressionHairColor.h"

Syntax

class UMaterialExpressionHairColor : public UMaterialExpression

Variables

Name Description

Public variable

FExpressionInpu...

 

DyeColor

Control the dyeing color of the hair. By default there is no dyeing color.

Public variable

FExpressionInpu...

 

Melanin

Control the concentration of melanin in hair.

Public variable

FExpressionInpu...

 

Redness

Control the redness tint of the hair. Value is normalize over the plausible range of human hair.

Constructors

Name Description

Public function

UMaterialExpressionHairColor

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UMaterialExpression

Name Description

Public function Virtual

int32

 

Compile

(
    FMaterialCompiler* Compiler,
    int32 OutputIndex
)

Create the new shader code chunk needed for the Abs expression

Public function Virtual Const

void

 

GetCaption

(
    TArray< FString >& OutCaptions
)

Returns the text to display on the material expression (in the material editor).

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