| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionMapARPassthroughCameraUV.h |
Include |
#include "Materials/MaterialExpressionMapARPassthroughCameraUV.h" |
class UMaterialExpressionMapARPassthroughCameraUV : public UMaterialExpression
A material expression that maps viewport UVs to AR passthrough camera UVs taking into account aspect ratio and device rotation.
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Coordinates |
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UMaterialExpressionMapARPassthroughCameraUV ( |
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Compile ( |
Create the new shader code chunk needed for the Abs expression |
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GetCaption |
Returns the text to display on the material expression (in the material editor). |