UMaterialExpressionPanner

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPanner.h

Include

#include "Materials/MaterialExpressionPanner.h"

Syntax

class UMaterialExpressionPanner : public UMaterialExpression

Variables

Name Description

Public variable

bool

 

bFractionalPart

Output only the fractional part of the pan calculation for greater precision.

Public variable

uint32

 

ConstCoordinate

Only used if Coordinate is not hooked up

Public variable

FExpressionInpu...

 

Coordinate

Public variable

FExpressionInpu...

 

Speed

Public variable

float

 

SpeedX

Public variable

float

 

SpeedY

Public variable

FExpressionInpu...

 

Time

Constructors

Name Description

Public function

UMaterialExpressionPanner

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UMaterialExpression

Name Description

Public function Virtual

int32

 

Compile

(
    FMaterialCompiler* Compiler,
    int32 OutputIndex
)

Create the new shader code chunk needed for the Abs expression

Public function Virtual Const

void

 

GetCaption

(
    TArray< FString >& OutCaptions
)

Returns the text to display on the material expression (in the material editor).

Public function Virtual

bool

 

NeedsRealtimePreview()

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