| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionPixelDepth.h |
Include |
#include "Materials/MaterialExpressionPixelDepth.h" |
class UMaterialExpressionPixelDepth : public UMaterialExpression
Gives the depth of the current pixel being drawn for use in a material
Name | Description | |
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UMaterialExpressionPixelDepth ( |
Name | Description | ||
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Compile ( |
Create the new shader code chunk needed for the Abs expression |
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GetCaption |
Returns the text to display on the material expression (in the material editor). |