| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionReroute.h |
Include |
#include "Materials/MaterialExpressionReroute.h" |
class UMaterialExpressionReroute : public UMaterialExpressionRerouteBase
Absolute value material expression for user-defined materials
Name | Description | ||
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Input |
Link to the input expression to be evaluated |
Name | Description | |
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UMaterialExpressionReroute ( |
Name | Description | ||
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GetRerouteInput ( |
Get the reroute node input pin. We could use GetInput, but we'd loose const correctness |
Name | Description | ||
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Compile ( |
Create the new shader code chunk needed for the Abs expression |
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GetCaption |
Returns the text to display on the material expression (in the material editor). |
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GetCreationDescription() |
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GetCreationName() |