UMaterialExpressionRotator

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionRotator.h

Include

#include "Materials/MaterialExpressionRotator.h"

Syntax

class UMaterialExpressionRotator : public UMaterialExpression

Variables

Name Description

Public variable

float

 

CenterX

Public variable

float

 

CenterY

Public variable

uint32

 

ConstCoordinate

Only used if Coordinate is not hooked up

Public variable

FExpressionInpu...

 

Coordinate

Public variable

float

 

Speed

Public variable

FExpressionInpu...

 

Time

Constructors

Name Description

Public function

UMaterialExpressionRotator

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UMaterialExpression

Name Description

Public function Virtual

int32

 

Compile

(
    FMaterialCompiler* Compiler,
    int32 OutputIndex
)

Create the new shader code chunk needed for the Abs expression

Public function Virtual Const

void

 

GetCaption

(
    TArray< FString >& OutCaptions
)

Returns the text to display on the material expression (in the material editor).

Public function Virtual

bool

 

NeedsRealtimePreview()

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