UMaterialExpressionRuntimeVirtualTextureSample::InitVirtualTextureDependentSettings

Init settings that affect shader compilation and need to match the current VirtualTexture

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionRuntimeVirtualTextureSample.h

Include

#include "Materials/MaterialExpressionRuntimeVirtualTextureSample.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialExpressions.cpp

Syntax

bool InitVirtualTextureDependentSettings()

Remarks

Init settings that affect shader compilation and need to match the current VirtualTexture

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