UMaterialExpressionSphericalParticleOpacity

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UMaterialExpression

UMaterialExpressionSphericalParticleOpacity

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionSphericalParticleOpacity.h

Include

#include "Materials/MaterialExpressionSphericalParticleOpacity.h"

Syntax

class UMaterialExpressionSphericalParticleOpacity : public UMaterialExpression

Variables

Name Description

Public variable

float

 

ConstantDensity

Constant density of the particle sphere. Will be overridden if Density is connected.

Public variable

FExpressionInpu...

 

Density

Density of the particle sphere.

Constructors

Name Description

Public function

UMaterialExpressionSphericalParticleOpacity

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UMaterialExpression

Name Description

Public function Virtual

int32

 

Compile

(
    FMaterialCompiler* Compiler,
    int32 OutputIndex
)

Create the new shader code chunk needed for the Abs expression

Public function Virtual Const

void

 

GetCaption

(
    TArray< FString >& OutCaptions
)

Returns the text to display on the material expression (in the material editor).

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