UMaterialFunctionInstance::HasFlippedCoordinates

Checks whether a Material Function is arranged in the old style, with inputs flowing from right to left

Windows
MacOS
Linux

Override Hierarchy

UMaterialFunctionInterface::HasFlippedCoordinates()

UMaterialFunctionInstance::HasFlippedCoordinates()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialFunctionInstance.h

Include

#include "Materials/MaterialFunctionInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialExpressions.cpp

Syntax

virtual bool HasFlippedCoordinates() const

Remarks

Checks whether a Material Function is arranged in the old style, with inputs flowing from right to left

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