UMaterialInstanceDynamic::SetFontParameterValue

Set the value of the given font parameter.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceDynamic.h

Include

#include "Materials/MaterialInstanceDynamic.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialInstanceDynamic.cpp

Syntax

void SetFontParameterValue
(
    const FMaterialParameterInfo & ParameterInfo,
    class UFont * FontValue,
    int32 FontPage
)

Remarks

Set the value of the given font parameter.

Parameters

Parameter

Description

ParameterName

The name of the font parameter

OutFontValue

New font value to set for this MIC

OutFontPage

New font page value to set for this MIC

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss