| UMaterialInterface::GetMaterialResource()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInterface.h |
Include |
#include "Materials/MaterialInterface.h" |
virtual const FMaterialResource * GetMaterialResource
(
ERHIFeatureLevel::Type InFeatureLevel,
EMaterialQualityLevel::Type QualityLevel
) const
Get the static permutation resource if the instance has one
the appropriate FMaterialResource if one exists, otherwise NULL